Neon Slime Arena Privacy Policy
Effective date: July 26, 2026
Overview
Neon Slime Arena lets players start immediately with a local profile. No login is required and the game has no multiplayer. Players may explicitly enable Apple’s private iCloud/CloudKit service to protect progress, in-game balances, and owned items across relaunches or devices.
Data Stored Locally
The app may store gameplay data on the device, including stage progress, Neon Chips and Energy Cores, weapons and upgrades, booster inventory, daily rewards, missions, settings, cosmetics, owned and equipped items, and StoreKit purchase state needed to finish a pending consumable safely.
Optional Apple Services
The game does not operate a developer-hosted account server. If the player chooses iCloud Save, the app stores game progress, in-game balances, owned and equipped weapons and Ultimates, and an idempotent purchase/spend ledger in the player’s private Apple CloudKit database. It also uses an account-scoped identifier derived from Apple’s private iCloud account record so records from different iCloud accounts cannot be mixed.
When both local and cloud progress exist, the app does not silently merge or overwrite them. It asks the player to choose how to continue. Local and offline play remain available when iCloud is unavailable. Game Center is optional and is not required for local play or iCloud Save.
Purchases And Data Categories
The app offers optional consumable Neon Chip packs. Apple processes payments; the developer does not receive or store full payment-card details.
For App Functionality, the app may process Purchase History and an Apple-derived User ID. These data may be linked to the player’s optional Apple/iCloud profile for delivery, reconciliation, fraud prevention, and cross-device continuity. They are not used for tracking or advertising.
After StoreKit verifies a transaction, the app records the transaction and original transaction identifiers, product identifier, purchase time, verification digest, StoreKit environment, account-binding token, and credited Chip amount in the player’s private CloudKit purchase ledger. This prevents duplicate credits or spends and supports exactly-once delivery.
Consumable purchases are not restored as StoreKit entitlements. Unfinished verified transactions are reconciled against the private CloudKit ledger so relaunching the game does not grant the same pack twice.
Ads, Analytics, And Tracking
This release contains no third-party advertising or analytics SDK. It does not track players across apps or websites and does not sell personal data.
Retention And Deletion
Local data remains until the app data is reset or removed. Optional CloudKit data remains in the player’s private iCloud database until removed through the player’s Apple/iCloud controls. The current release does not provide an in-game CloudKit deletion button. Support can provide deletion guidance but cannot silently access or delete records in a player’s private iCloud database. Temporary safety backups may be retained to recover from an interrupted transfer.
Children
The game is not directed specifically to children and does not knowingly collect personal information from children.
Contact
For privacy, deletion guidance, or support questions, email legalzone.info@gmail.com.
Developer
BRIX TRADING INTERNATIONAL COMPANY LIMITED
Support: Neon Slime Arena Support
